Fast exercise, fractal line
I want to show a old wip about a software that I’m developing, it’s about Wang Tiles. Soon I’ll publish a first vresion.
Wang Tiles are small pieces that you combine in a way that there is not repetitions and any pattern and it’s very very fast once that you hace a tileset.
This was a very fast test in Softimage (R.I.P.):
And a old wip of my application:
In this future first verión will be possible to create wang tiles based on any texture. I expect publish an advance soon…
This is a small reel with part of my work in the production of Justin and the Knights of Valour at Kandor Graphics working as pipeline lead td.
This is a fast test of a grid that keep ids when rows or columns are changed. That way weightmaps (and others properties) are well conserved.
My child, Kinect and Softimage. An ICE node to read Kinect and other to generate a procedural character. More info soon…
Softimage camera moved using a gamepad, implemented with a device driver and ICE.
ICE node to detect if an object is visible by camera.
Alllows check object, faces, edges and vertices visibility.
(Partial and fully)
ICE is wonderfull but create math expressions can be tedious. This tool translate a text expression to ICE compound. While I’m restoring my web this plugin is not available. Sorry.
Other ICE exercise, agRollUp, a spiral deformer that keeps distances.
A softimage gradient backgrond, while I’m recovering my website this plugin is not available. Sorry